
Azzucca
Azzucca is a simple mix of tower defense and incremental game that I made for the Mini Jam 221: Autumn.
You play as a witch who needs to defend a pumpkin tree from enemies that come to attack it each night. During the day, you can build towers to protect it and get stronger via a skill tree.
Enter a tower room to get warm and boost that room, giving it a higher fire rate buff and making it fire 2x projectiles.
You win by surviving the 10 enemy waves. (there's a simple endless mode as well!)
Controls: move around with arrow keys or A/D, W or spacebar to jump.
| Published | 1 day ago |
| Status | Prototype |
| Platforms | HTML5 |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | starea |
| Genre | Strategy |
| Made with | Aseprite, Godot, Audacity |
| Tags | 2D, Casual, Idle, Incremental, Pixel Art, Tower Defense, upgrades, witch |
| Average session | About a half-hour |
| Inputs | Keyboard, Mouse |
| Content | No generative AI was used |





Comments
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clear yeah
love the art and the game good luck in the jam