Azzucca is a simple mix of tower defense and incremental game that I made for the Mini Jam 221: Autumn.

You play as a witch who needs to defend a pumpkin tree from enemies that come to attack it each night. During the day, you can build towers to protect it and get stronger via a skill tree. 

Enter a tower room to get warm and boost that room, giving it a higher fire rate buff and making it fire 2x projectiles.

You win by surviving the 10 enemy waves. (there's a simple endless mode as well!)

Controls: move around with arrow keys or A/D, W or spacebar to jump.

Published 1 day ago
StatusPrototype
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authorstarea
GenreStrategy
Made withAseprite, Godot, Audacity
Tags2D, Casual, Idle, Incremental, Pixel Art, Tower Defense, upgrades, witch
Average sessionAbout a half-hour
InputsKeyboard, Mouse
ContentNo generative AI was used

Comments

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clear yeah 

(1 edit) (+1)

love the art and the game good luck in the jam