
FragMiner
FragMiner is a game where you mine with bombs and accumulate loot to spend on upgrades to mine even more.
This is an incremental clicker with active gameplay: click to throw your bombs at blocks and ores, experience chain reactions between different ores, and move your cursor to pick up the loot.

Unlock stronger explosives, new rare ores, bigger mines, and so much more in the skill tree to get incrementally stronger.

There are many different blocks and ores in the game, each one having a unique effect, such as Sulfur exploding on destruction, damaging nearby tiles.

CONTROLS: the whole game is played by clicking.
VERSION: 0.2, early stage/alpha
ASSETS: music by Mikita Drazhyn from Pixabay, color palette and initial pixel art from https://adamatomic.itch.io/cavernas
| Published | 1 day ago |
| Status | Prototype |
| Platforms | HTML5 |
| Rating | Rated 3.8 out of 5 stars (5 total ratings) |
| Author | starea |
| Genre | Simulation |
| Made with | Aseprite, Godot |
| Tags | 8x8, Arcade, Clicker, Explosions, Incremental, Minimalist, Pixel Art, upgrades |
| Average session | About a half-hour |
| Content | No generative AI was used |



Comments
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I think I maxed out the current version of the game. Very fun! Although I will say I started by focusing on bomb upgrades and I ended most mining rounds with excess bombs. It's kind of boring to have to just throw them at nothing. Would be cool to just skip bombs when there are no rocks left! Or get a bonus for excess bombs. Good game!
I like it so far, keep expanding it, the loop works, just create more levels and upgrades!
How do I scroll horizontally? I got all the upgrades on the screen including one that only had one edge barely visible, but maybe there's more.
I recommend changing the outline color for upgrades you can't afford and ones that are fully upgraded.
If you've destroyed all the blocks and collected all the ore, you shouldn't have to throw the rest of your bombs too.
Definitely add higher-tier stronger ores. It shouldn't be that easy to clear the map. Though it didn't help that I didn't find the expand map area of the grid for a while.
Yea the scroll is bugged currently, fixing it soon with a small patch. I like the outline color idea for the upgrades, I'll add that as well.
I've a few ideas regarding progression and ores, such as adding a prestige system. Thanks a lot for the feedback
edit: v0.2 is up! I've added an audio settings panel, various fixed and more, full changelog here https://starea.itch.io/fragminer/devlog/1470600/fragminer-v02-version-audio-sett...
I really want to like this game, but the constant speed up and slow down of the music is incredibly annoying, and with it opening in its own window I can't even easily mute the whole thing. Please, PLEASE add some audio controls.
Adding audio settings today with a small patch!
Echoing the issue where you cant scroll left or right on the skill tree- otherwise concept and loop has potential!
Thanks! I'm gonna fix the scrolling issues very soon
for the love of god give me an option to turn down the music
EDIT: first level of +1 copper ore doesnt actually ensure you get one. ive gone three runes without a single copper ore
No bonus for clearing the entire area with bombs remaining
Cant scroll left or right on the skill tree
need harder minerals. by the time you have 70% of the tree you can basically destroy everything with 3-4 bombs
Going to add audio settings in the next update! I need to fix that issue with guaranteed copper as well, thanks for letting me know.
no problem. may have sounded a little critical but i do what youve made so far.