Goblins Can Conquer! v0.1 - First Demo Released!
Goblins Can Conquer! » Devlog





I am excited to release the first playable demo of Goblins Can Conquer!
This project is a chaotic mix of incremental gameplay, autobattler combat, and roguelike progression/elements.
You command a physics-based horde of goblins, build structures, master the skill tree, and unleash spells to conquer the land. This version features the complete Stage 1 campaign and is free to play right now in your browser.
Since this is the first public version, I would love to hear your feedback on the game balance and the fun factor in the comments below. Enjoy the chaos.
Files
goblins.zip Play in browser
13 days ago
Goblins Can Conquer!
Incremental autobattler roguelike. Build your base, master the skill tree, and overrun the map with your army.
| Status | Prototype |
| Author | starea |
| Genre | Strategy |
| Tags | 2D, Auto Battler, base-building, Fantasy, Godot, Incremental, Pixel Art, Roguelike, Singleplayer |
| Languages | English |
More posts
- Goblins Can Conquer! - v0.2 update9 days ago

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